About Me

I am a flexible generalist game developer who specializes in programming, architecture, solving challenging problems, and performance.

A 1-person army who can handle the whole pipeline for 2D and 3D assets, from creation, through animation, all the way through integration and implementation in Unity and PlayCanvas

I am passionate towards writing code that reads like poetry, and love nerding about it.

Projects for clients

Personal

I love creating videogames, it's not only about creating a world, it's about understanding every bit and technicality of it, and sometimes, using clever illusions to trick the player into believing that something is really happenning in front of them. Here are some of my most beloved personal projects, most of them are not finished but each of them contain a big amount of time and effort invested on them.